We need a 128GB iPhone 6

Every year we hope for more storage from Apple at a better price for the new iPhone, and with the iPhone 6 it’s time for Apple to deliver a 128GB iPhone at a reasonable price.

Apple currently sells an iPhone with 64GB of storage as the highest option at $399 on contract or $849 off contract. This is an expensive option, but for many iPhone owners that rely on the iPhone to record HD video and as a primary camera it one that is worth the price.

Even if Apple decides to release a 128GB iPhone 6 at $499 and $949, there are a lot of users who need the higher storage and would pay the price.

After just over 100 days with the iPhone 5s my iPhone is out of storage. When I tried to take a picture two weeks ago the iPhone told me I had no room left to take photos. I deleted 10-12 videos from my camera roll and got back to work, but this week the same error message came back and I will soon run into issues downloading updates for large apps.


A 128GB iPhone 6 is on the wishlists of many users after running out of storage on a 64GB iPhone.

A 128GB iPhone 6 is on the wishlists of many users after running out of storage on a 64GB iPhone.


In this case, it’s a matter of cutting more video and photos from the camera roll to get to a usable amount of storage on the iPhone, but ideally Apple will sell an iPhone 6 with more storage to fix this issue. Some readers will suggest deleting photos or using a cloud service like Dropbox, but when I need to find a photo to use in an article the easiest way to find it is normally to use the Collections part of the Photo app that groups by data and location. This is also important because I don’t always carry my main iPhoto library on my notebook but I always have my iPhone in hand.

More iPhone Game reviews

Pulse News iphone app review

Pulse News iPhone app gives you access to news from your favorite sources in a neatly organized panel. With Pulse News in your iPhone, you won't have to manually open websites of your favorite news sources in your one by one - it brings them all to you in one page.

Pulse News iPhone app screen shots.
The Pulse News iPhone App has customization tools so you can select and add your favorite news sources.

Pulse News iPhone app lets you customize your news by browsing through its existing news sources catalog, and touching the "add" button. All the news sources that you add can be seen in the app's Home page, which you can browse vertically (to see your complete news source choices) and horizontally (articles and updates from each news source). You can even add more pages so you can  organize news in categories. This app also lets you add a pre-filled page called a "pack" for news categories like Technology, News & Analysis, Business, Entertainment, and more. With Pulse News, you never have to miss your daily dose of news - plus it let's you do news reading in style.

Tempe Run iPhone review

Tempe Run iPhone review
Temple Run is a free iPhone (and iPad) app developed by Imangi Studios with full game controls and amazing upgrade features.

This week's iPhone app is Temple Run, an endless treasure hunting game where the hero gets chased by monsters as he jumps over cliffs, slides under fire traps, and collects gold coins along narrow ancient trails. Developed by Imangi Studios, Temple Run is one of those free iPhone games that actually give you a lot of controls. Five controls, to be specific, in the free app version: swipe up to jump, swipe down to slide, swipe right to turn right, swipe left to turn left, and tilt iPhone left or right to collect coins. The tutorial is enabled  only during the first launch  of the app but it can be turned on again by going to the Main Menu > Options.

Temple Run free app version has 36 Objectives. These objectives start easy: Novice Runner, where yo have to run 500 meters without dying; Pocket Change, where you have to collect a total of 100 coins; and Adventurer, were you have to score 25,000 points - 100 points is earned every time the meter is filled full and the meter is filled incrementally each time you collect coins. The harder objectives are 5 Million Club, where you have to score 5,000,000 points; The Spartan, where you have to earn 1 Million points without using Powerups - Powerups are gears and cheats that you can buy from the Temple Run Store with the coins that you have collected; and the ultimate 10 Million Club, where you have to score 10,000,000 points.

Other stuffs you can buy from the Temple Run Store are Powerups: Invisibility, 250-m Boost, Double Value coins after 1500 meters; and Utilities: Resurrection, Boost 1000 meters at start of game, Mega Boost 2500 meters at start of game. You can even change your Character. You can select from: Guy Dangerous (default - spell Indiana Jones); Scarlett Fox, a cunning escape artist (also a redhead); Barry Bones, a city cop with an attitude; Karma Lee, the fastest legs in the Far East; Montana Smith, the second greatest explorer ever; Francisco Montoya, the conquistador, and Zack Wonder, the football star. All these characters can be unlocked with a corresponding price. You can even download Temple Run Wallpapers for 5,000 coins and it will be automatically saved in your Camera Roll album. A Stats is kept for your character which contains your Highest Score, Longest Run, and Most Coins records.

There are also several ways to die in Temple Run: if you jumped or fall on the waters, you'll be fed to the alligators; if you hit a rock; if you get burned by the fire traps; if you failed to dock and got your head cut off by an overgrown tree; and if you jumped short and fall down the cliff.

Temple Run hint: each time you hit on the walls of the trail, or almost miss a cliff, the monsters reappear to chase you. If you hit and almost miss again before the monsters disappear, they catch and eat you, and game over. I'm betting Temple Run will make it to the top iTunes Apps at the end of 2012. Download your free app now.

Joe Danger Review

Joe Danger made a splash on the Playstation network a few years ago, selling at least 100,000 copies and earning itself a sequel in 2012. Hello Games has now brought the character and his friends to iOS, using the strengths of the touchscreen to create a different but equally engaging game.

The Hello Games team says it was inspired by playing with an Evel Knievel stunt bike toy, and Joe Danger himself bears a strong resemblance to the canyon-jumping daredevil. Unlike Knievel, Danger only does his tricks on a series of racetracks, but the tracks are crazy platforming constructions worthy of Sonic the Hedgehog and Mario. You’ll find yourself collecting coins, looping loops, dodging spikes and even jumping sharks.

The iOS version is a little simpler than the Playstation game. Joe only goes in one direction, while you control his jumps and tricks with taps and swipes. You also tap the screen to collect flying coins and other objects in the game, such as letters that spell out ‘DANGER’ in some of the levels.

Check out my sweet moped.

Most of the time the controls work well. Joe jumps and ducks when you want him to, and he can do a surprising number of tricks with the swipes. (Each trick raises Joe’s combo meter and scores more points.) The only problem is when there’s a collectible object under your thumb when you tap to jump. Joe inevitably wipes out when you don’t jump as expected, and you have to restart the level. This happens often enough that it may have been intended as an additional challenge by the level designers, but it’s frustrating to find a comfortable grip on your tablet and then to have to change it in the middle of a level.

Fortunately, this problem doesn’t crop up until later in the game. The early levels of Joe Danger are almost sedate. The learning curve is so gentle that we began to wonder if there was something wrong. We were completing the objectives with ease, so why was our score so low?

Then we started playing with the tricks and combo system. It turns out that the early levels are easy, as long as you’re just riding. If you want a high score, though, you’d better be ready to pop wheelies and flip your bike all over the place. That’s a lot harder, especially once the levels start filling up with complicated sequences of obstacles.

We’ve fallen into a blueprint.

Joe Danger gets hard enough to test your patience by the end of the game. You’ll have to master precise series of jumps, double jumps, drops, and ducks just to finish the track, never mind collecting the bonuses or ramping up combos. You may find yourself playing a level twenty times before you get every little jump right, but it’s satisfying when you make it through.

Unfortunately, by the end of the game the levels get so complex that they may overload your device’s memory. Our first-generation iPad crashed repeatedly on the last few levels, but owners of more recent devices should have no trouble.

If you and your iPad can avoid wiping out, then Joe Danger is fast-paced, colorful, and as difficult as you want to make it. It delivers all the fun of jumping schoolbuses and none of the broken bones, and even Evel Knievel would approve of that.

Swashbuckler Review

Julius, the popular Paul Frank sock monkey icon, now has his own endless runner that takes him across several islands to rescue his buddy Birdie. How does he do so? In a variety of different ways. Julius is forced to contend with several hazards during his run, but this bright and cheery endless runner doesn’t break any new ground. It’s a mishmash of familiar concepts, and we’ve seen those concepts done better elsewhere.

Julius tackles several islandic paradise-like levels teeming with items to collect, a smiling sun in the distance overseeing the actions going on below, barrels, and other hazards that serve to keep him from reaching his beloved girlfriend. He’s quite the acrobatic little monkey, as one might expect, and his moves range from sliding, jumping, and gliding, all to be used in a bid to cross widening chasms, barrels, and every single impedance that could stop him from making progress.

When you don’t invite bad guys to your picnics, they get really jealous.

Unfortunately, Swashbuckler has little to no content within it to suggest any awesome swordfighting is about to ensue, or anything really, beyond collecting coins and making a mad dash to safety. Swapping out between Paul’s regular running stance is done via swipe and touch gestures, but it can be a bit difficult to differentiate between which modes you’re using when the game speeds up. Most levels find you running at a decent enough speed to account for possible input errors, but when things heat up precision becomes key. This can result in some easy deaths, so it’s best to stay alert and remain as precise as you can with the sometimes fiddly controls.

There’s a decent amount of action going down in each level, with cannons that blast Julius from place to place, volcano passageways, and other attractive decor that makes the journey less mundane. But in the end, Swashbuckler simply feels derivative, as if it weren’t injected with enough personality to make it work. Simply slapping a well-known designer and mascot onto a game doesn’t make it a formidable adventure, or worth picking up. Swashbuckler feels much more like a collection of well-known tropes imprinted with colorful overlays and silly mascot characters than an honest-to-goodness, brand-new swing at the endless runner genre. Perhaps the bizarre, brightly-colored stages lend an unbelievable lilt to it all, as it feels very much like a cash grab.

Pirates work for peanuts.

Even so, there’s plenty of content here. The main adventure is comprised of five worlds with several different stages, and two minigames to boot. Clancy’s Emerald Frenzy is a puzzle game all its own, and Pufak’s Dash is an additional endless runner meant simply for players to advance as far as possible. Both are interesting additions to the main content, and they didn’t have to be included as extras, so it’s certainly appreciated that even for a less-than-creative title there’s plenty to see and do.

Fans of Paul Frank and these types of games will likely see Swashbuckler as another cheap toy to add to their collection, but for discerning app gamers, this will be a pass for something with a little more substance, and maybe something with some real swashbuckling. Sorry Julius, you’re cute enough, but this is just bland.